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Post by simon on Dec 2, 2004 13:43:49 GMT -5
Hey I make the game Starcraft, and Diablo as well.
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Post by Ryan Thames on Dec 2, 2004 13:44:54 GMT -5
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Post by simon on Dec 2, 2004 13:56:24 GMT -5
I run the operations for the company that owns, developed, manufactures, and distributes the Blizzard games Starcraft, Warcraft and Diablo. Some of the most popular PC game franchises in the world.
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Post by Ryan Thames on Dec 2, 2004 14:02:55 GMT -5
Thats pretty kool i was more confused with Christian's statement "I don't even know you mentioned it.... "
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Post by gambit on Dec 2, 2004 14:07:56 GMT -5
I am taking a poll. How many people think that SIMON should "hook" us up with some of the games that he creates?
You know - product testing for the game purchasing challenged ;D
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Post by Ryan Thames on Dec 2, 2004 14:29:40 GMT -5
;D
I didnt say it
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Post by simon on Dec 2, 2004 14:46:14 GMT -5
Let's not get crazy now.
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Post by Tony Carpenter on Dec 2, 2004 16:11:27 GMT -5
The Whole reason I'm at College right now is I want to work for Blizzard. That's Awesome that you work with them.
About D&D though. My opinion on the situation is that D&D is a Game that is a thematic playout of the free will God gave us. In D&D you make choices about who you are and who you will become. You can explore what's really in yourself. If you want to kill innocent people in a game without thinking twice, then why shouldn't you want to do it in real life. You can see the dark part of your psyche in this game. And when you see this dark side, as a human being you should work to correct your thinking, and find out; Why would you want to kill innocents. If a person uses the game in a manner like this the game will not only become fun, but enlightening.
Also the game can serve as an outlet to direct pain and learn. You can experience some strong emotions in this game without having the full time effects.
For example:A person at work makes you really mad. You go home and tell your friend, who is the Dungeon Master(DM) for your D&D sessions, about the whole thing. So then later when you play D&D your friend has the character you role play as be confronted by an individual that 'is' the person from work. The DM then puts you into a frustrating schenario where you can't proceed in the game until you deal with the person from work. You then can see that the reaction the person would take against his co-worker(if he role played properly) before he actually has to confront the worker. Giving the person a second chance on desciding what their approach would be.
Also I would like to state that I believe those who play D&D should never include children. Kids younger than 15 have enough things to figure out in their life. Plus their are to many 'adult' subjects in the game that are not appropriate for children.
One of the reasons I like D&D is I like to design things, and sense we're on the subject of starcraft. I liked working in the campaign editor more than playing the game. More to the point. I have been a DM for two years now and when I design missions, I do research for my missions so that the info that I use in the game has fact behind it. Through this I can teach really interesting facts to my friends. To me the biggest misinterpretation of the game that people think is that:Because there are bad things in the game that the game is evil. No one makes people do the bad options in D&D, the game is about choice. And because of this fact I state that the game is not evil, but evil can be carried into it like knowledge of of good and evil into unknowing minds(you know what I'm referring to Ryan).
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Post by simon on Dec 2, 2004 16:54:45 GMT -5
I don't work for Blizzard they work for me. I used to play a bit of D&D when I was a kid and that was a very long time ago, between my work, debating on this board and my other responsibilities I have no patience for complicated scenarios, so I like to take my everyday frustrations out when needed in the Diablo II game with little more than the mindless destruction of evil minions, just a 1 hour skull crushing session. The one foible with anything like D&D and most RPG games is that it offers solutions to scenarios that are not realistically applicable in life, which can actually heighten the frustration levels one experiences with the limitations of solutions in the real world.
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Post by CHRISTIAN BINNIE on Dec 2, 2004 16:56:20 GMT -5
You said "yes pacman is a cult we see how many of our youth are now running around in dark rooms swallowing pills running away from ghosts...that was a joke"
SOOOOOOO I replied "I didn't even know you mentioned it ". MEANING that you mentioned Ms. Pacman or any Pacman for that matter.........
So Ryan, what don't you get?
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Post by Ryan Thames on Dec 2, 2004 18:05:51 GMT -5
i didnt mention it untill you said something ..... i dont know nevermind
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Post by Steven Lareau on Dec 3, 2004 22:47:41 GMT -5
Tony when you work for Blizzard make sure to tell them to hurry up with Star Craft 2......I've been waiting anxiously for 5 years..... I can only use my patented arbiter recall so many times before they figure me out......
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Post by Tony Carpenter on Dec 8, 2004 21:15:30 GMT -5
talk to Simon about it
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